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ÇÁ·¹ÀÓÀ» 18x18·Î ¸¸µé°í 10x10ÀÇ ±×¸®µå ÆÇÀ» ¸¸µé¾î¼ 19°¡Áö ¸ð¾çÀÇ ºí·°À» ÇѲ¨¹ø¿¡ 3°³°¡ 10x10 ¹Ù±ùºÎºÐ¿¡ ³ªÅ¸³ª°Ô Çß½À´Ï´Ù
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public void setBlockXY(int type, int x, int y){
switch(type){
case 0://¤±
blockX[0] = x+2; blockY[0] = y+2;
blockX[1] = x+2; blockY[1] = y+1;
blockX[2] = x+2; blockY[2] = y+2;
blockX[3] = x+2; blockY[3] = y+2;
blockX[4] = x+2; blockY[4] = y+2;
blockX[5] = x+2; blockY[5] = y+2;
blockX[6] = x+2; blockY[6] = y+2;
blockX[7] = x+2; blockY[7] = y+2;
blockX[8] = x+2; blockY[8] = y+2;
break;
ºí·°Àº 1°³Â¥¸®ºÎÅÍ 9ÄÂ¥¸®°¡ ÀÖ¾î ¸ðµç ºí·°À» 9°³Â¥¸®·Î ¸¸µçµÚ ÇÊ¿ä¾ø´ÂºÎºÐÀ»
°°Àº°÷¿¡ ÁöÁ¤Çؼ Áߺ¹µÇ°Ô Çß½À´Ï´Ù
ÀÌ·¸°Ô ¸Å°³º¯¼ö x,y¸¦ Ãß°¡Çؼ
setBlockXY(blockType[0], 12, 1);
drawBlock(0);
setBlockXY(blockType[1], 12, 7);
drawBlock(1);
setBlockXY(blockType[2], 12, 13);
drawBlock(2);
ÀÌ·¸°Ô À§Ä¡¸¦ ÁöÁ¤ÇÏ°í ·£´ý º¯¼ö blockTypeµµ 3°³ ÁöÁ¤Çؼ À§¿Í °°ÀÌ Çؼ
10x10ÆÇ ¹Ù±ùÂÊ¿¡ »Ñ·È½À´Ï´Ù ÀÌÈÄ¿¡ »ý¼ºµÈ 3°³ÀÇ ºí·°µéÀ» 10x10 ±×¸®µåÆǾȿ¡
¸¶¿ì½º·Î ¿Å±â°í ½ÍÀºµ¥ ¾Æ¹«¸® ã¾ÆºÁµµ ¸¶¿ì½ºÀ̺¥Æ® °ü·Ã °Á´ ¾ø°í ÀÎÅÍ³Ý °Ë»öÀ¸·Î´Â ÃæºÐÇÑ Á¤º¸¸¦ ¾ò±â°¡ Èûµé¾î¼ ¿©±â¿¡´Ù Áú¹®ÇÕ´Ï´Ù
ÀÌ 3°¡ÁöÀÇ ºí·°µéÀ» °ãÄ¡Áö ¾Ê°Ô ¸¶¿ì½º·Î 10x10ÀÇ ±×¸®µåÆÇ ¾ÈÀ¸·Î ¿Å±â´Â ÄÚµðÁ» °¡¸£ÃÄ Áֽʽÿä
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